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Market Scoops: Times of Trouble
By D.L. Snell
Rated "G" by the Author.
Last
edited: Wednesday, March 24, 2010
Posted: Wednesday, March 24, 2010
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For writers: interview with the editor of a new time travel anthology.
THE MARKET
- Antho: Times of Trouble
- Editor(s): Lane Adamson
- Pay rate: USD 1¢ / word
- Response Time: No promises, but I'm known as a fast worker
- Deadline: 04 July 2010
- Description: Things go very wrong when you mess with time (more in guidelines)
- Submission Guidelines: www.permutedpress.com
NOTE: Horror author D.L. Snell conducted the following interview to give writers a better idea of what the editors of this specific market are seeking; however, most editors are open to ideas outside of the preferences discussed here, as long as they fit the basic submission guidelines.
THE SCOOP
1) What authors do you enjoy, and why does their writing captivate you?
I prefer active storytellers, whose prose demands your attention. At the least, those who employ language creatively and beautifully. I've been a Tolkien fan since I was ten years old; his prose can be quite dense, at times (to put it mildly), but there's something elevating about it, all the same. Starting at that same age—and until his death, in 1988—I read every single book by Louis L'Amour (all 100+ of them). You won't find two more stylistically different writers, yet both touched a chord in my spirit.
2) What are your favorite genres? Which of these genres would you like to see incorporated into submissions to this market?
I'm very much a fan of speculative fiction, action/adventure, and mystery, but horror is right there, too (love me some Stephen King, yo). While the basic concept of this anthology is straight SF, that leaves open practically any door through which the author dares to walk. There is nothing to stop a storyline from delving into the deepest past, the farthest future, or anything in between—although sword and sorcery or vampires and werewolves could be a mite hard to justify, in the context of the theme.
3) What settings most intrigue you? Ordinary or exotic locales? Real or fantasy? Past, present, or future?
Again, fantasy settings (and supernatural characters) will be very difficult-to-impossible to pull off in this thematic milieu, but other than that—"anything goes!"
4) Explain the type of pacing you enjoy, e.g. slow building to fast, fast throughout, etc.
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