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Andie L Peck

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Member Since: Apr, 2006

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The Game
by Andie L Peck   
Rated "PG13" by the Author.
Last edited: Monday, August 28, 2006
Posted: Monday, August 28, 2006

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We're all playing the game whether we know it or not or whether we like it. All of us are players in someone's game

The Game


          The universe is a galactic Vegas where those who wait to be reborn reside.  The rest wait in the ether between realities where restless, anxious and weary souls await their turn at the wheel.


          The rules are simple: what you failed to complete in a previous incarnation you’ll face in the next until you do.  In life there are a series of seen and unseen obstacles in which to navigate successfully, you must learn from every experience.  But there’s a catch.  A deficit if you will.


          Your essence, spirit housed in human form is weakened by its biochemical structure resulting in rapid misfires in the brain triggering human emotions.  It’s sole purpose: confusion.  It’s what makes the game more difficult-- for some impossible to navigate the playing field.  A maze through which you must feel your way through, experiencing pleasure and pain each leaving behind it scars.


          Everyone starts out being a Pawn with aspirations of becoming a more valuable and less expendable player. Some, no matter what, will always remain Pawns; they’re caught in a cosmic rut.  It’s not fair but then who ever said life was fair?  They should just be happy to be in the game.  The odds are they’ll eventually get their turn for advancement everyone does.  The problem is that they often fail to recognize opportunity because they’re mired in the superficial.  They lack the desire to dig beneath the surface to uncover what is real.

          The knowledge required to evolve beyond a Pawn is everywhere if you look in the right places.  The Knights are valuable but they are also expendable—still a Pawn but with slightly more going for it.  People at this level have received an evolutionary step towards enlightenment; they have passed the first phase.  From this point on things really start to get hairy.  The clues that wait to be discovered have become harder to see. 



          Your resolve must be born in lead to continue along the path.  In depth self- realization; uncovering the true you not the person you show to the world.  Removing the various masks that you adorn to keep hidden your true self (even from oneself) is an implicit act necessary to advance.  The game becomes more difficult the further you advance.  You will glean insights that few ever will but this reward comes at a great price.  It’s earned through integrity, for standing up for what you believe and for knowing when to quit.

          Those that have become Bishops are given different yet more complicated routes to travel.  They know their importance as well as their expendability.  Choices are lobbed at them by unseen forces—each side betting on the player’s gains and losses.  If the Bishop plays it correctly he can win the game or at least swing favor in his direction. 

          The empirical Castle contains indomitable forces within.  If used properly you can gain the upper hand or lose a valuable ally.  All of the lessons you’ve learned thus far should be applied like a player’s guide to help ensure victory.  You needn’t sacrifice your Queen to protect the board work in tandem with the others and defeat your opponent by using everything you’ve learned to achieve the status you’ve attained.

          Sadly, in the end it all boils down to the two opposing players.  It depends on how adept they are or aren’t at the game.  As long as you know going in that the playing field belongs to these two forces you’ll never be disappointed.



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Reviewed by Chris Wright
Wow, sista you might of laid the smack down with this here. It is definitely full of insight and it makes me want to jump for joy all over the whole freaking board! Very Well Played Points!
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