The Tangles of Time is a A Brief History of Chess by Paul JJ Payack, Chairman, President & The WordMan of
Chess yields us,
when we need them most,
companions in our loneliness.
As masterful a player as Emmanuel Lasker regarded chess as neither an art nor a science but rather a war in which the pieces served as troops and the players the generals. This stemmed from the notion that chess was invented as a war game and so, that is the manner in which it should executed. Undoubtedly reality is reflected in the idea that chess originated either as an aid or substitute for warfare.
Lasker maintained that to understand its creation all that is needed is an understanding of the method of classical warfare. Lasker explained that opposing armies would take their positions in nearly straight lines separated by a nearly level plain. The generals, in order to make their plans comprehensible to their commanders, would sketch the original position and later movements of their pawns and men. Lasker was fond of using the Battle of Cannae, 216 BC, as an illustration. At Cannae, the Carthaginians under the command of Hannibal defeated a Roman force nearly twice their number with superior strategy.
Lasker thought that it was entirely possible that Hannibal not only drew lines and placed stones on a board to explain his stratagems, but did so on what would one day be called a chequer-board. This was given the now familiar shape of a square divided into sixty-four smaller squares, colored black and white alternately. Though Lasker's contention that chess was invented as a game of war is undoubtedly true , he seems to have postdated its conception by some eight centuries and misplaced it by several worlds.
After a millennium passed in the Buddhist era, various references occur to a game that seems the direct forbear of present-day chess. According to Sanskrit literature, apart from the central king and counselor, the pieces represented the quadrants of the ancient Indian army: war chariots, cavalry, elephants, and foot soldiers. The Upper Basin of the Ganges, or thereabouts, was the locale where this game first appeared. Since the area was a Buddhist stronghold, it is not unreasonable to assume that their monks had a hand in its inception. Since Buddhists oppose the killing of any form of life, it can be hypothesized that the game was invented as a bloodless substitute for war (by allowing men to engage in a combat of a higher sort).
In this version the infantrymen moved as pawns of all times and places, excepting the modern two-square debut. The cavalrymen were placed and manipulated in the same manner as the knight. The elephants' movements were diagonal and limited to two squares, therefore they were inherently weaker than the bishops into which they were later transformed. The chariots were equal in every respect to the castles which through some ripple in history came to be called rooks. And the counselor, beside the king, moved diagonally also and only one square per move; as time passed its powers were increased to that of the bishop, thereby considerably enhancing the complexity of the game.
Chess spread rapidly (in historical terms) from the Subcontinent to the curiously diverse cultures further west, each leaving ineradicable traces of their time and culture. Persia bestowed the name to the game. Words, unlike mathematical formulae, both lose and gain in their sojourn through time and place. Aside from the usual etymological eddies, the development of the name flowed as follows. The Persian shah "king" came through the Arabic and the tangles of time to Europe as, among other variations, the Old French (e)sches, plural of (e)schek "check" derived from "shah." From there it was but a minor simplification to the Saxon and Modern English word "chess."
The culmination of this bloodless substitute for bloodletting is the murder of the enemy king, although the modern game ends euphemistically with the checkmate. This term, too, can be traced through a millennium to Persia. Shah mat "checkmate" means 'the king (shah) is dead,' where "mat" is related to the Latin stem mort- "death" found in "mortuary."
Within a generation of the Hegira, the Arabs conquered Persia in the sacred name of Mohammed. As is usually the case, the two cultures became inextricably entwined and from that time forward it was the Islamic culture that became the primary vehicle of chess. As the game was carried from land to land it underwent a series of transmutations, some surprising and some not so surprising at all.
The Elephant was reduced to its ears. That is it was simplified (for reasons of convenience and religion) to a lump of wood, with a cut extracted from its center. An item of far more interest concerns the Arab rukh which predates the English rook for crow. It is still a matter of some controversy whether the rook was actually a chariot, a bird, or even a ship. It is highly probable that in differing cultures in differing centuries it was each.
In Arabia there seems little doubt that the chariot was replaced by a moderately prominent member the then-current mythology. In Arabian Nights the rukh was an enormous bird of gigantic girth which was inordinately wide of wing; a vast magnification of the eagle or condor. In most variations, the bird had the ability to carry an elephant, and sometimes several, in its talons. The thread of interest that lies about and through all variations of the rukh myth is that it was, whatever else, a deadly enemy of the elephant. (Later, with the aristocratization of chess, the elephant would be transformed into an ecclesiastic.)
Soon chess was a commonplace throughout the world of Islam, from Andalus in the West to the Indus in the East. The Moors carried chess to the Iberian Peninsula during the eighth century of the Christian era, and the Eastern Empire in Byzantium also learned of the game before the century had waned. From Iberia it spread to the north of Europe, while Russia seems to have acquired the game directly from India. (In Russian chess bears its original name, shakh-maty.)
During the High Middle Ages chess became a leisure time activity of the feudal lords, and the pieces began to resemble the aristocracy. (The rukh became, curiously enough, a castle.) A knowledge of 'Nights and Days' was considered a social grace for every genteel and parfait knight. Obviously, one reason for this was the connection between chess and war. Soon the powers of certain pieces were increased,making the game much more lively or, if you prefer, deadly.
That lump of wood with the split was not recognized in Europe as an elephant. This was understandably so, since to the folks of medieval Europe an elephant was just as much a mythological creature as the rukh, and possibly more so. To those who were unaware of its esoteric meaning, the elephant, also suggested a bishop's mitre, an old man, a count or a fool. To this day in French the man is called Le Fou "the fool" and it is diagramed as a cap and bells.
The English, however, were the first to introduce chess diagrams to printing and since the piece remained a bishop there (and in Iceland) the bishop's mitre would soon become the worldwide standard. However, Germans use this now universal symbol for their laufer "runner" while Russians use the mitre for their slon "the elephant."
The evolution of the king's counselor into the queen has been attributed to the similarity of the Arabic word fere "advisor," to the French vierge "maiden" but probably can be more simply attributed to the make-up of the feudal court. A parallel between the historical liberation of women and the glorification of Mary by the Church could also have been factors in the metamorphosis.
And finally, a mention should be made of pawns; those so adequately named pieces which are even denied the status of chess 'men'. They are, without exception in all cultures, represented by conveniently small and humble objects. For these there seems a universal need. History: read it and weep.
There are some 1.7 x 10 to the 29th methods of playing the first ten moves of this ancient and storied game. (The Greeks, clever as they were, didn't even possess a symbol or number for any number larger than ten to the fourth, a myriad.) This being so, it becomes comprehensible why, while chess has ebbed and flowed through history, it has never been successful as a method of channeling the human mind to that combat of a higher sort.
To be sure, there have been wars of every possible description since its inception some thirteen hundred years ago, and when the number of possible permutations is envisioned even in this relatively simple game, it becomes obvious why there is more than adequate room for that phenomenon, war, in the universal scheme of things. This nightmare, even when contained by a square of sixty-four smaller squares, has the potential to continue in a million billion varying guises for eons on end (and still there would remain variations untried).
When one of the first Caliphs, Omar b. Al-Khattab, was asked if chess were lawful he replied, "There is nothing wrong in it; it has to do with war."