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Randall Raus

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Java Super Review
by Randall Raus  Dr. Hang Lau 

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Books by Randall Raus
· Essentials of Computer Science I
· Computer Networks Super Review
· Essentials of Computer Science II
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Publisher:  Research & Education Association ISBN-10:  0878913807 Type: 


Copyright:  Jan 1 2001

Barnes &
Research and Education Association
Caltech Bookstore

This book covers the essentials of Java:

The fundamentals (names, variables, integer and floating point data types, Boolean data types, arrays, operators, control structures).

Object-oriented programming concepts
(classes, interfaces, overloading and overriding of variables and methods, constructors, packages, import statements, static nested classes, local and anonymous inner classes, qualified names).

The fine points of Java
(exception handling, input/output streams, threads).

The Java Class Libraries (java .lang, java .thread, java .awt, java .awt.event, java .io, java .net).

Java applets (HTTP, HTML, animation) and application programs.

And advanced topics (custom components, Java Beans, Java Swing).

Table of Contents1 INTRODUCTION2 FUNDAMENTALS OF THE JAVA LANGUAGE2.1 Java Tokens2.1.1 Identifiers2.1.2 Keywords2.1.3 Operators2.1.4 Separators2.1.5 Literals2.1.6 Comments2.2 Data Types2.2.1 Variable Declarations2.2.2 Scope of a Local Variable Identifier2.2.3 Arrays2.3 Evaluating Expressions2.3.1 Type Conversion2.4 Control Statements2.4.1 Conditional Statements2.4.2 Looping Statements2.5 A Simple Application Program3 OBJECT-ORIENTED PROGRAMMING3.1 Classes3.1.1 Class Declarations3.1.2 Class Variables3.2 Methods3.2.1 Overloading and Overriding of Methods3.2.2 Constuctors3.2.3 Polymorphism3.3 The Java Package3.3.1 Import Statements3.4 Example of an Application Program3.5 Interface3.6 Nested Classes3.6.1 Static Nested Classes and Interfaces3.6.2 Inner Classes3.6.3 Local Classes 4 EXCEPTION HANDLING, I/O STREAMS, AND THREADS4.1 Exception Handling4.1.1 User-Defined Exceptions4.1.2 Handling a Thrown Exception4.2 Input/Output Streams4.2.1 Input/Output (Byte) Streams4.2.2 Second Level of Input and Output (Byte) Stream Hierarchy4.2.3 (Byte) Stream Hierarchy Filter Streams - Third Level of Input and Output4.2.4 Standard Input/Output Device Streams4.2.5 Working with Files and Streams To and From Files4.2.6 Reader and Writer (char) Streams4.3 Threads4.3.1 An Example of the Use of Threads by an Application 5 JAVA CLASS LIBRARIES5.1 The java .lang Package5.1.1 Thread Class5.2 The java .awt Package 5.2.1 The Java 1.0 Event Model5.2.2 The Java 1.1 Event Model5.2.3 The Layout Manager Interface5.2.4 AWT Component Graphics5.3 The java .net Package5.3.1 Sockets5.3.2 Uniform Resource Locators (URLs)5.4 The java .util Package 6 JAVA APPLETS6.1 Hypertext Markup Language (HTML)6.1.1 Use of URLs in Accessing HTML Documents6.1.2 Applets and HTML Tags6.2 Building Applets for the Web6.2.1 An Applet that That Traverses the Web6.2.2 An Animation Applet6.2.3 Animation Flicker 7 JAVA APPLICATIONS7.1 Source Filenames, The Main Method, and Invoking the Compiler and Interpreter7.2 Processing Application Program Events7.2.1 More on Java 1.1 Event Processing7.2.2 Implementing Event Listeners With Local Classes7.3 An Example Application: Convert 8 ADVANCED TOPICS: CUSTOM COMPONENTS, JAVA BEANS, AND JAVA SWING8.1 Custom Components8.1.1 Design Strategies for Custom Components8.1.2 Example of a Custom Component8.2 Java Beans8.2.1 Levels of Bean Programmers8.2.2 Bean Properties8.2.3 JavaBeans Application Programming Interface (API)8.2.4 Bean Design Phase8.2.5 Accessing Bean Properties8.2.6 Bound Properties8.2.7 Converting a Custom GUI Component to a Bean8.2.8 Specification of Bean Information8.3 Java Swing Components8.3.1 JFrame -- Improved AWT Frame Component Type8.3.2 JTabbedPane -- New Component Type8.3.3 JButton - Improved from AWT Button Counterpart8.3.4 New Swing Components - Toggle Buttons, Radio Buttons, Combo Boxes, and Toolbars Excerpt
In some important ways, Java has made a complete break from C/C++. It is an object-oriented programming language that completely severs the ties with procedural programming. There are no functions or procedures in Java. This simplifies the task of programmers and software developers by allowing them to concentrate on the programming of objects.

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