I found my first Dungeons and Dragons group in 1991 (Because where else should I begin?). When I started playing, my friends and I used pre-made campaign settings and published adventures, but I quickly grew restless with their limitations and trite story lines. I needed my own persistent world: something adaptable to my whim and that no one else owned.
Back in my day, there was no internet, so I took out every book about castles and medieval history from the school library and read them in Math class (I'm still terrible at math as a result). I came up with an entire world and brand new more...