A steampunk fantasy laden with witches, dirigibles, trains, magic and a love story quite literally woven by Fate.
Smash witchcraft and steampunk technology together and you get the world of Magnellum, where Witches are nobility and the populace depends on magic to keep the Wild at bay. Witch-Born is a Fantasy with steampunk tendencies revolving around the lives of Elsie Delgora and Saldorian Feverrette. Fate literally thrusts these two together when Saldorian stumbles over the seditious plot Elsie has been conducting for 23 years. As the two struggle to find an accord the House Lands of Delgora begin to crumble under the tyranny of Vicaress Reonne, whose hidden pet known as the Dellidus slowly eats at the magic keeping the Wild away.
Excerpt
The ceramic mug shattered before he’d gotten it halfway to his mouth. Hot mocha exploded with the impact of bullet to mug and the once pleasant teem of quiet conversation made an abrupt switch to startled screams. In the breath of a moment before he took action Dorian had one thought; he was going to die over a cup of coffee. The fact that it was a good, roasty-flavored kind of coffee wasn’t much comfort. Spurring his movements with his Witch-Born Magic he slid to the left and felt the brush of the second bullet against his right arm. The magic took immediate effect, quickening the whole of his body so that he appeared like a blur to the general public.
When the bullet still managed to strike him Dorian knew that his opponent was also Witch-Born. It tore through his jacket and grazed his skin enough to inflict a mild amount of pain. He tried to catch the trajectory of the bullet as people scrambled out of the way, deserting the café porch with gasps and screams but there was no time.
As soon as he had evaded the bullet he heard the telltale whoosh of a dart gun somewhere to his right. With a breathless curse he kicked his table over and dove behind it, shielding his body from the succession of darts that sunk into the wood. Thirteen years on the run, hunting the Bedim Assassins, dodging through the more squalid ditches and byways of Magnellum and he was caught by surprise. For coffee, he thought again.
The Kalugu is the third book in the fifteen book series, The Adventures of Lord Belmundus, a remarkable tale of others worlds, strange customs, beauty and warfare; and, in its grips, lands a young celebrity, who has the chaps to play the many parts t
The first book in the series takes place on Klairn, a post apocalyptic, yet provincial world where an elite core of Protectors keep watch over those who would cause harm. Becoming a Protector of Klairn is about as hard as making the Olympics on Earth