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|  | | The Coven Former detective Joe Robinson's six year old daughter has been kidnapped by a coven of witches intent on sacrificing her on the next full moon.
A series of grisly child sacrificial murders have occurred in Alabama. Now, former Mobile detective Joe Robinson's 6 year old daughter has been taken and appears to be the next victim of a coven of witches sacrificing children in hopes of resurrecting an ancient witch. Robinson has 3 weeks until the next full moon to find the coven and save his child. He enlists the aid of a man facing execution for killing a member of the coven months before in an attempt to find the coven's whereabouts. The man, whose son was killed by the coven years before agrees to help Robinson and, with the aid of Robinson's friends and allies a three week search to find them begins.
Each time it looks as if Robinson may finally catch a break another obstruction blocks his path. As Halloween night, and the full moon approach, it appears that he has lost his child and the coven has escaped. But one final opportunity presents itself and Robinson and his friends race through endless darkness to face a terror never thought to exists in modern times. Can he save his child and defeat the witch and her coven in time?
| |  | | The Path In 1883 near Birmingham, Alabama. 11 year old Marian Jefferson and friends live a lifetime on The Path as certain events change their lives forever.
In a time when the American South is struggling to survive the aftermath of the Civil War, a young girl and her friends travel and play along a very special overgrown dirt road. The road lies between Dixon and Birmingham, Alabama and is known to the locals as The Path.
The deep, dark woods that border both sides of the path are a place of sanctuary and fascination for the children. Intriguing rumors and spooky legends surrounded the area even before the Civil War.
Adults whisper tales of chests of gold buried before the war by rich plantation owners who took the hiding places with them to their grave. But the most captivating legend is that a Creek Indian may be living in the woods near The Path. As this band of friends set off to discover their own truth of The Path, certain events take place that will affect them deeply, and remain with them for the rest of their lives.
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The Fall of Nystol
by H.G. Potter
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The ancient kings of Whitehawk were all too aware of the temptation of magic. They could feel its threat, a presence in their courts, a serpent slithering at their feet, even entering into their beds.
To de |
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