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|  | | A Game of Gods Imagine a world where lost civilizations thrive and alien beings play games of war.
Imagine a world where aliens are real, Vikings still roam on another planet, and Earth is on the brink of doom. For nearly six hundred years, the ancestors of Jon Raynecksson have lived in such a world. Upon assumption of his Title as Warden of the Lands, Jon is thrust into an adventure of epic proportions. The quiet life he had known as a boy is torn from him as he becomes a playing piece in a game of cosmic proportions, a Game of Gods.
From the time he was a young boy Jon Raynecksson knew he was different. A boy who could speak to spirits and animals was not something normal, even f | |  | | The Jarl's Shadow Within all of us is a Darkness. For without Darkness there can be no Light. Light is that which creates Darkness.
Amra Raynecksdottir suffered a deadly childhood trauma which nearly claimed her life until she was embraced by a Dark Entity. While her life was spared, she lost many things. Such is the subtlety of Darkness. To lose empathy. To lose emotions. To always face the Darkness within.
For all that she lost, Amra gained more. Her Symbiosis with the entity known as Skadi granted her Power to control both Darkness and Light. As she grows so does the Darkness within her and she is trained in secret arts of death, and subterfuge as The Jarl's Shadow. A killer who strikes without question at the |
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The Return of the Ancient Ones
by Gary Caplan
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Second in The Chronicles of Illúmaril series, author Gary Caplan's The Return of the Ancient Ones is a distinct tale that illustrates how one's fiercest enemy can become one's most aggressive ally.
Winner 2012 NABE Pinnacle Book Award in Fan |
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