Category: Children Publisher: Bouje Publishing
ISBN-10: 0977926508
Type: Fiction
Pages: 128
Copyright: May 30, 2006
ISBN-13: 9780977926503
The stories in the Future Business Leaders’ Series™ help prepare kids for tomorrow's world by teaching them how to think creatively, turn what they love to do into business ideas, explore products and services around them, set goals, overcome obstacles and realize their dreams.
Tyler and His Solve-a-matic Machine is about an orphaned boy named Tyler who invents a machine to help him do his homework faster and creates a business to manufacture this machine. He must endure many tests set out for him by the Great Spirit of the Entrepreneurs, Soté, before he can officially become a successful business owner and realize his dream of sailing around the world. These tests are symbolic of obstacles encountered by adult entrepreneurs in the real world.
It is set in the mystical city of Nessibus, a metropolis, whose streets radiate with the energy of commerce. The true adventure begins when Tyler arrives at a magical high rise building. Each floor in the magical building takes the reader to another world where reality and imagination fuse.
Tyler encounters many adult figures in the magical building who are portrayed as animals with traits characterizing their professions—an octopus real-estate agent who’s always on her cell phone, a monkey attorney who likes to be paid in bananas, and a polar bear CPA who knows his way through crunching numbers, to name a few.
This story appeals to kids because it arouses their senses as the main characters perform adventurous tasks and solve challenging, play-on-word riddles. It appeals to parents and teachers because it can be used as a teaching tool for entrepreneurialism, capitalism, networking, and free trade.
"This is a great introduction to the concept of what being an entrepreneur is all about," said John Walter Drake, senior partner at the law firm of McCurdy & Candler and a successful Atlanta-based entrepreneur himself. "It’s an imaginative and fun book for the bright young reader."
Excerpt
The stories in the series help prepare kids for tomorrow's world by teaching them how to think creatively, turn what they love to do into business ideas, explore products and services around them, set goals, overcome obstacles and realize their dreams.
In the first book of the series, "Tyler & His Solve-a-matic Machine" (Bouje Publishing, ISBN-13: 9780977926503, Tyler is an orphan boy who invents a machine to help him do his homework and creates a business to manufacture this machine. He must endure many tests set out for him by the Great Spirit of the Entrepreneurs, Soté, before he can officially become a successful business owner and realize his dream of sailing around the world. These tests are symbolic of obstacles encountered by adult entrepreneurs in the real world. The allegory teaches children ages 9 to 12 business concepts in a simple yet adventurous way, showing them how to participate in, and reap the rewards of, our capitalist society.
“ Fascinating book! This is a fast-moving, suspenseful adventure sure to capture the interest of intermediate-aged readers.” said Dr. Darlene W. Daffin, Elementary Administrator, Trinity Presbyterian School. “ That the book also teaches basic business concepts in an unobtrusive way is a delightful extra!”
"In today’s global marketplace of extreme competition," said Bouani, "I believe it is more critical than ever that children learn early the principles of free market trade and how to become leaders in a society."
This story appeals to kids because it arouses their senses as the main characters perform adventurous tasks and solve challenging, play-on-word riddles. It appeals to parents and teachers because it can be used as a teaching tool for entrepreneurialism, capitalism, networking, and free trade.
"This is a great introduction to the concept of what being an entrepreneur is all about," said John Walter Drake, senior partner at the law firm of McCurdy & Candler and a successful Atlanta-based entrepreneur himself. "It’s an imaginative and fun book for the bright young reader."
About the Series
Tyler’s peers are other children of the magical city of Nessibus with various skills and talents who each tell their own story of becoming business leaders in separate books. These stories make up the Future Business Leaders’ Series. The plots of the various books interweave as the characters become suppliers, customers, and referrals for one another, emphasizing the power of networking and its influence over one’s business success.
Professional Reviews
A. Corn
Jennifer Bouani and the Gift for Writing for Children, March 30, 2007
Reviewer: Grady Harp (Los Angeles, CA United States) - See all my reviews
(Amazon.com TOP 10 REVIEWER) (REAL NAME)
Every so often a new writer surfaces who along with the company of the likes of Roald Dahl, EB White, CS Lewis and others has the talent to speck to children about things adult in a manner that is not only informative and correct intelligently, but at the same time keeps in mind the importance of molding the realm of fantasy and tales that still focus the attention of all of us. Jennifer Bouani has the gift and in TYLER & HIS SOLVE-A-MATIC MACHINE she bows on stage as a skilled thinker and a consummate communicator.
Billed as a part of a series for 'Future Business Leaders', this story is told through the palpably real ten year old orphan Tyler Sogno who dreams of sailing around the world to meet all peoples. His daydreaming for his lost sailor father distracts him form his studies and he comes up with the idea of building a machine that will make homework a snap - the Solve-a-matic machine. Tyler 'meets' the spiritual guardian Soté, the Great Spirit of the Entrepreneurs form the land of Profits, who introduces Tyler to the prospects of becoming an entrepreneur, instructing and supporting him as to how to accomplish his dream. Then with a deft hand at creating whimsy that is pertinent and smart (Tyler lives in a metropolis called 'Nessibus', a reconstructed version of 'Business' - for example) Bouani sets tasks using the elevators of skyscrapers on top of which are penthouses to aid Tyler and friends on the journey to success.
In the end Soté congratulates Tyler on his perilous adventure: "You have succeeded in creating your Solve-a-matic company before sunrise. You have learned many lessons along the way. You have found your confidence, learned to be organized, and devoted yourself to your work. You have learned to be resourceful and have unleashed your imagination on the world. You've learned to lead and to take risks." And the lessons learned are soundly basic and richly entertaining in the introduction of all manner of animal life and wild adventures.
This book is aimed at the age 9 to 12 group, but the book is so full of well-conceived steps to take in making something of a dream that it is fodder for much older wannabe entrepreneurs! Highly sophisticated writing and a true pleasure to read. Grady Harp, March 07
– Dr. Darlene W. Daffin, Elementary Administrator, Trinity Presbyterian School: Fascinating book
“Fascinating book! This is a fast-moving, suspenseful adventure sure to capture the interest of intermediate-aged readers. That the book also teaches basic business concepts in an unobtrusive way is a delightful extra!"
– Dr. Darlene W. Daffin, Elementary Administrator, Trinity Presbyterian School
Grady Harp- Amazon Top10 Reviewer
Jennifer Bouani and the Gift for Writing for Children.
Meet Girdy, a delightfully spooky witch with green stringy hair, a bumpy nose, and a knack for mischief! Alongside her eerie but lovable family—Momma Mummy, Daddy Gargoyle, and her mischievous brother Goblin—Girdy embraces her wonderfully weird world
Little Z is a little person who feels lost and alone. Will he be able to focus and gain control to find his way and find the friends he wants to have? Read this short but very sweet story to find out what happens next.