Category: Fantasy Publisher: PA
ISBN-10: 1424169038
Type: Fiction
Pages: 292
Copyright: May 3, 2007
ISBN-13: 9781424169030
Fantasy Novel based in downtown Boston Massachusetts.
Charlie Watson is your average everyday fourteen-year-old boy growing up in downtown Boston Massachusetts. His best friend is Tim Smittens. The boys have been friends since they were very young and have developed some rather strange hobbies along the way with the strangest being going on so-called adventures.
Summer vacation had come to an end and another school year was beginning at Golvert's School for the Gifted. Charlie and Tim headed to school just like they did every day but this day would turn out to be strange indeed. Charlie and Tim would meet up with Crystal Kildroy of the famous Kildroy's and their adventure would begin.
After rescuing Crystal from what was about to be a rather embarrassing incident involving Beth McGrigger and a large wad of gum their lives are changed forever. A crazy chase ends in a long forgotten alley in downtown Boston where Charlie, Tim and Crystal make an amazing discovery, a plaque hidden behind barrels of gutted fish left from a nearby fish market. This plaque had a strange riddle and an odd shaped keyhole.
Tim uses all his available technology from chat rooms to his handy GPS to try and get to the bottom of this mysterious plaque.
With the help of Grandpa, Grandma Watson, and Mr. Nilrem, a teacher at Golverts, Charlie, Tim and Crystal open the lock to a new time and place, and to their amazement this land is full of magic and real wizards!
Soon after their arrival they meet with a sinister man named Gershrom Cadwalader the leader of the Shifters. The shifters are vile magical guards of the ancient lands and are known to use excessive magical force whenever possible.
After a near disaster with the Shifters the kids receive a reprieve when Phinneus Grabblemore arrives. He is the head of the Council of Elders. The kids are whisked away to a private meeting with the four members of the council.
The story takes a turn for the worse when Charlie and Tim are betrayed by Crystal who helps Ron, Beth, Sean and Clive steal the only known key able to unlock the entrance to Wizard World.
With the help of Mr. Nilrem, Charlie and Tim find another key and again are able to gain access to Wizard World but a surprise is awaiting them. They are quickly captured by Cadwalader and the Shifters and are hurried away to a mine where prisoners are worked to death mining crystals. With the help of Alston, a wood spirit the boys are able to escape the mines but have to leave Grandpa Watson behind. The boys start on a harrowing journey fighting Goblins, meeting giants, battling through swamps and sewer tunnels on their return to the Great city to contact Grabblemore and rescue Charlie's grandfather.
After they return to the Great city the mystery begins when the boys are offered a trade by a strange hooded figure, recover an ancient artifact and Charlie's grandfather will be released. Unfortunately the artifact is a piece of an ancient long forgotten powerful item called the Golundrus Cube. This once great artifact was split into four pieces and when reassembled has the power to bring the Wizard World into the Regular world causing utter devastation to both lands.
Charlie and Tim race against time to try and solve the mystery of who is trying to assemble the cube and battle through magical traps and against ancient creatures to gather all four pieces of the cube before it can be assembled and used to either destroy or enslave everyone!
Excerpt
Scholars and professors would say that there couldn’t possibly be anything that cannot be explained with either a textbook or simple science. I would like to tell them to stuff their textbooks, facts and the notion that if it cannot be found in a book, the Internet or a shopping mall it simply cannot be true.
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