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|  | | A Matter of Time A Matter of Time is the second book in "The Virtual Trilogy" a romantic quest by one man to warp the fabric of time itself to save his beloved wife from murder. To aid him in his quest, Theo has the revolutionary Minerva 3000 laptop computer-equipped with artificial intelligence and a user interface fashioned in the likeness of Theo's late wife Maria.
Thwarted from returning to Egypt to continue his research on the power of the Great Pyramid of Giza to transport objects back into time, computer billionaire Theo Gilkrensky travels to Florida to exonerate his Daedalus robot pilot system.
Once there he encounters perverted computer games king Jerry Gibb who lusts after Theo's 'virtual Maria' for his sick computer games. He is also pursued by the seductive assassin Yukiko Funakoshi, who seeks revenge on Theo for the death of her parents and a rogue CIA agent in the pay of Jerry Gibb, who has a very personal agenda of his own.
During an attack on his luxury hotel, Jerry Gibb manages to suck the 'virtual Maria' into his adult computer game Morbius three where she assumes a life of her own.
Meanwhile, Theo flies off into the eye of a tropical storm in the infamous Bermuda Triangle to rescue a beautiful colleague and finds that the Great Pyramid of Giza is not the only place in the world with the power to distort time.
Written as a twenty-first century cyber thriller with a romantic quest at its core, "A Matter of Time" explores the most ancient and fascinating of supernatural phenomena with technology that is way beyond state-of-the-art.
Theo's quest to travel back in time and save his wife Maria from murder takes him into the notorious area off the coast of Florida known as "The Bermuda Triangle" where ships and aircraft have mysteriously disappeared over the years.
There he encounters the legend of Flight Nineteen-in which five US Navy torpedo bombers vanished without trace-as well as a | |  | | Fire & Ice At the height of the Cuban Missile Crisis a crippled Soviet nuclear submarine receives orders via a rogue telepathic experiment to attack the US naval blockade with an atomic-tipped torpedo. While the Russians race to track down the missing telepath in Leningrad, the only American telepath capable of countermanding the orders is being relentlessly pursued by Mafia killers intent on winning back Cuba from Castro and the Communists.
Fire & Ice is based on known events around ‘Operation Anadyr’ – the Russian naval plan to protect its missile bases in Cuba and on information concerning experiments with thought projection and ‘remote viewing’ which were known to have been carried out on both sides of the Iron Curtain.
The novel follows the Russian nuclear submarine K-6 as it runs the gauntlet of US naval forces from the Arctic to the Caribbean in order to carry out its instructions to sink the aircraft carrier USS Essex with an atomic torpedo.
Meanwhile in Leningrad, a man-hunt of massive proportions is be | |  | | Masterpiece A nuclear weapon has been planted somewhere in the Louvre Museum in Paris and the detonator is ticking . . .
Masterpiece is a multi-layered adventure following EUROPOL’s newly formed Committee on European Techno-Terrorism (COMMETT) and the odd couple pairing of crack police officer Gabrielle Arnault with former IRA terrorist Dr. Damien Flynn as they track down a pair of stolen Soviet nuclear weapons on the black market – weapons which are then used for the biggest art theft in history – the stealing of the Mona Lisa itself. | |  | | Virtually Maria Virtually Maria is the first book in John Joyce's Virtual Trilogy, a quest by one man to use cutting-edge technology to harness forgotten forces within the Pyramids of Egypt, the Bermuda Triangle and the Nazca Lines to turn back time and save his late wife Maria from death.
Virtually Maria starts with billionaire computer genius Dr Theo Gilkrensky forced to travel to Egypt to exonerate his new robot autopilot from blame in an air crash.
He takes with him his latest technological marvel, the Minerva 3000 - an artificially intelligent laptop computer programmed with the personality of his late wife Maria as its "Help Menu".
Fighting industrial espionage, assassination by a beautiful but vengeful Japanese killer and kidnap by a Muslim Fundamentalist group, Gilkrensky stumbles on an incredible discovery - that the energy that caused his robot pilot | |  | | Yesterday, Today and Tomorrow This explosive climax to The Virtual Trilogy opens where the saga began - just before dawn in a beautiful valley in Ireland, as the seductive assassin Yukiko Funakoshi detonates the car bomb that kills billionaire Theo Gilkrensky's wife Maria.
Now, almost a year later, Theo has nearly completed the research that will allow him to jump back in time and save his beloved wife, but there are parts of the jigsaw that must be put in place. The Minerva 3000 super-computer, whose user-interface programme has been configured in Maria's likeness, is becoming more and more eratic. The Japanese conglomerate Mawashi-Saito is about to sue him for control of his company and the rights to mass produce the Minerva and Yukiko Funakoshi is back - with an entire arsenal of arcane weaponry targetted at his destruction.
Can Theo still assemble the equipment he needs in time for the precise moment when the earth energies he needs will be at their peak and make the jump successfully between Yesterday, Today and Tomorrow?
Yesterday,Today and Tomorrow is the climax of a romantic quest by billionaire computer genius Dr Theo Gilkrensky to save his wife Maria from murder by warping the fabric of time.
Set in the near-future, this last book in The Virtual Trilogy, closes the cycle that began with Virtually Maria and A Matter of Time. It explores the worlds of artificial intelligence, time travel, industrial espionage and the martial arts in settings across the world - from the Nazca Lines in Peru, to a mystic valley in Ireland and the giant metropolis of Tokyo.
But above all, Yesterday, Today and T |
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