Category: Fantasy Publisher: New Generation Publishing
ISBN-10: 1906558787
Type: Fiction
Pages: 231
Copyright: October 30th, 2009
ISBN-13: 978190655A789
Bounty-hunter? Dog-pound operative?Country cop on a mission? Whoever you are,Don't mess with Granny Beamish:she's got the mind-power, so you haven't a prayer. Which is good for Warg/Kenneth, the hapless werewolf, because Granny's the only one who can save his pelt and drag him away from that seductive old moon...
Excerpt
Another lane. another home, a deeper despair. He'd had four aspirins, a pot of tea and a lie-down in a darkened room. But it's not going away, and it's no use. Why fight it?
Come moonrise, he'll be out there again, doing that old werewolf-thing...
Professional Reviews
Seers' Moon
In this, the second of the Granny Beamish series, we meet Kenneth (aka Warg when he's "having his monthlies"). Warg is in trouble, being hunted not just by the ineffectual Wolf Patrol, but by the far from ineffectual Killer Calhoun and his sidekick, both of whom have come a long way from the slag heaps of Pant-y-Gyrdl.
Once more, Karen Wolfe displays her mastery in juxtaposing real pathos with a wit so martini-dry it makes your eyes water. Who else could present such gleeful pokes at officialdom, evidenced by the aftermath of Granny's fury when the warden takes her dog to the pound?
The characters are finely drawn. My favourite has to be the dreadful Hilary, with a cash register where her heart should be, preparing for her pedigree pooch's "wedding day", her head full of the proposed profit from the puppies. The climax is tense and scary, yet still full of humour. If you want a few hours of escapism with a lot of laughs, you'll find it here.
Karen Wolfe has devised an entertaining narrative populated by believable characters. The goodies all have their flaws to make them real human beings, or dogs, wolves or unicorns. The baddies are monsters whose wickedness is based in some past event or personality flaw and, in spite of their awfulness, the reader can understand where they are coming from. The story is well constructed and the pace is excellent. Karen's imagination is clearly fruitful and the names she uses are all apposite. The humour ranges from smiles to laugh out loud and forms a worthy counterpoint to the tension and action of the story. If you enjoy your hero/heroines as characters with balls and a sense of humour and if you enjoy tales set in parallel societies that are believable, you'll enjoy this book. I heartily recommend it.
After finding a map on a grueling hunt, Vanx and his new companions decide to travel deep into the Bitterpeaks, where a fabled hoar witch's crystal palace supposedly sits hidden in a valley called Saint Elm's Deep.
The Rise of Lord Belmundus is the first book in the fifteen book series, The Adventures of Lord Belmundus, a remarkable tale of others worlds, strange customs, beauty and warfare; and, in its grips, lands a young celebrity, who has the chaps to play