Have fun learning more about ways to * INCREASE THE PEACE -
Young people are facing many inter-personal problems ... such as = peer pressure, bullying, and social stress. This workbook offers fun activities for youth - such as - coloring pages, games, recipes, and more. Users can gain more insight and understanding our emotional issues … and insight into behavior…. to reduce worry & stress… to use good nutrition… reduce violence… to go green & protect the environment… and seek to heal some of the "emotional" wounds, physical ailments, and social ills.
"He who hides his sickness
cannot expect to be cured." --
..... ~ African Proverb
Readers can have fun in a variety of ways... coloring the pictures, answering the questions, exploring feelings, and participating in the exercises and games -- while doing some self-examination.
EXPLORING our emotions, relationships, and habits can help us to tap into issues that influence behavior -- and to find ways to improve. Writing down reactions to questions... doing exercises with others, using creativity to seek solutions... are all ways to making learning about ourselves an enjoyable journey to more happiness.
This workbook will offer many hours of fun exercises... art projects, games and more -- which users can do at home. It can be used by individuals ... or as a supplement for classes.
Educator Melvia F. Miller created "Super Sistah " -- which respresents a "wise role model." She has also published severaL books, DVDs, and games .... to help empower users.
Selkie's lonely heart has finally found a home with Aidan. But sometimes destiny compels us to love, and sometimes it forbids us...suspenseful, romantic, and spellbinding.
Ezra's a closeted medium. She's a novelist who writes stories about seeing dead people and claims they're fiction. Her life with Grant was peaceful until a rebel ghost named Jenna entered her life who doesn't like Grant. Allie, the resident ghost, li
Britain 2099: people with disease and disabilities are not tolerated. When Travis is discovered to have epilepsy, he is put away in one of the feared institutions. Then he discovers his seizures are powerful enough to send him back in time, and that'